function NPC:talk(player) -- Simple conversation system local conversation = { "Welcome to the Parmesan Hub!", "How can I assist you today?" } -- Example way to display conversation -- game.ReplicatedStorage.ConversationEvent:FireClient(player, conversation) end
-- Functions local function onPlayerJoin(player) -- Welcome message print(player.Name .. " has joined the game.") -- Initialize player to the Parmesan Hub player.Character.HumanoidRootPart.CFrame = CFrame.new(0, 1, 0) -- Assuming the spawn point is at (0,1,0) end Brookhaven RP Parmesan Hub Script
-- Initialize roleplay commands for each player on join Players.PlayerAdded:Connect(function(player) createRoleplayCommands(player) end) npc) NPC:talk(player) end
-- Example NPC (Non-Player Character) Interaction local NPC = {} Brookhaven RP Parmesan Hub Script
local function onPlayerLeave(player) print(player.Name .. " has left the game.") end
-- Example usage local function onNPCInteraction(player, npc) NPC:talk(player) end