Calculadora Pangya Em Flash -
// function to refresh all on load and on any change (instant feedback) function refreshCalculation() calculatePower();
select cursor: pointer; /* club style */ .club-badge background: #5e3a24; border-radius: 20px; display: inline-block; padding: 4px 10px; font-size: 0.7rem; input[type=number]::-webkit-inner-spin-button, input[type=number]::-webkit-outer-spin-button opacity: 0.5; @media (max-width: 500px) .stats-grid gap: 12px; .power-recommend font-size: 1.8rem; </style> </head> <body> <div class="pangya-card"> <div class="game-header"> <h1>🏌️♂️ PANGYA CALCULATOR</h1> <div class="sub">✦ FLASH EDITION • TOMAHAWK READY ✦</div> </div> calculadora pangya em flash
// small console log for nostalgia console.log("🏌️♂️ Pangya Flash Calculator ready! Adjust any slider or field — live power bar updates like the classic arcade."); // function to refresh all on load and
<div class="stats-grid"> <div class="input-group"> <label>💨 WIND <i>(m/s)</i> [+head / -tail]</label> <input type="number" id="wind" value="2.5" step="0.5"> </div> <div class="input-group"> <label>⛰️ ELEVATION <i>(m)</i> [+up / -down]</label> <input type="number" id="elevation" value="3.0" step="0.5"> </div> </div> select cursor: pointer
// override refresh to also trigger warning style const originalRefresh = refreshCalculation; window.refreshCalculation = function() originalRefresh(); let powerNum = parseFloat(powerOutputSpan.innerText); if(powerNum >= 108) powerOutputSpan.style.textShadow = "0 0 6px red"; powerFillBar.style.background = "linear-gradient(90deg, #ff3a2a, #cc1100)"; else powerOutputSpan.style.textShadow = "0 3px 0 #7a3e1a"; if(powerNum <= 110) powerFillBar.style.background = "linear-gradient(90deg, #ffb347, #ff7e05)"; ; refreshCalculation = window.refreshCalculation; // rebind event listeners to new refresh? already using refreshCalculation, reassign // Overwrite the refresh used in events: const newRefresh = () => window.refreshCalculation(); ; allInputs.forEach(input => input.removeEventListener('input', refreshCalculation); input.removeEventListener('change', refreshCalculation); input.addEventListener('input', newRefresh); input.addEventListener('change', newRefresh); ); calcBtn.removeEventListener('click', refreshCalculation); calcBtn.addEventListener('click', newRefresh); // call final set newRefresh();
<div class="stats-grid"> <div class="input-group"> <label>📍 BASE DISTANCE <i>(y/m)</i></label> <input type="number" id="baseDistance" value="220" step="5" min="30" max="350"> </div> <div class="input-group"> <label>🏌️ CLUB POWER</label> <select id="clubSelect"> <option value="1.00">Driver (100%)</option> <option value="0.92">Wood (92%)</option> <option value="0.84">Iron (84%)</option> <option value="0.75">Putter / Wedge (75%)</option> </select> </div> </div>
<div class="stats-grid"> <div class="input-group"> <label>🎯 DESIRED DISTANCE <i>(y/m)</i></label> <input type="number" id="targetDistance" value="198" step="5" min="10" max="380"> </div> <div class="input-group"> <label>🌀 SPIN / ADJ.</label> <select id="spinAdj"> <option value="0">Normal</option> <option value="0.03">Topspin (-3%)</option> <option value="-0.03">Backspin (+3%)</option> <option value="0.06">Super Topspin (-6%)</option> </select> </div> </div>